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49 changes: 29 additions & 20 deletions mlir/lib/Dialect/XeGPU/Transforms/XeGPUWgToSgDistribute.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1270,15 +1270,15 @@ struct WgToSgVectorTransposeOp
}
};

// This pattern distributes the vector.constant_mask ops to work at subgroup
// level.
struct WgToSgVectorConstantMaskOp
: public OpConversionPattern<vector::ConstantMaskOp> {
using OpConversionPattern<vector::ConstantMaskOp>::OpConversionPattern;

LogicalResult
matchAndRewrite(vector::ConstantMaskOp op, OneToNOpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const override {
// Distribute vector mask ops to work at subgroup level.
template <typename MaskOpType>
struct WgToSgVectorMaskOp : public OpConversionPattern<MaskOpType> {
using OpConversionPattern<MaskOpType>::OpConversionPattern;

LogicalResult matchAndRewrite(
MaskOpType op,
typename OpConversionPattern<MaskOpType>::OneToNOpAdaptor adaptor,
ConversionPatternRewriter &rewriter) const override {
xegpu::DistributeLayoutAttr layout =
xegpu::getDistributeLayoutAttr(op.getResult());
if (!layout || !layout.isForWorkgroup())
Expand All @@ -1288,9 +1288,16 @@ struct WgToSgVectorConstantMaskOp
VectorType type = op.getResult().getType();
auto wgShape = type.getShape();

ArrayRef<int64_t> wgMaskDimSizes = op.getMaskDimSizes();
SmallVector<Value> wgMaskDimSizes;
if constexpr (std::is_same_v<MaskOpType, vector::ConstantMaskOp>) {
for (int64_t maskSize : op.getMaskDimSizes()) {
wgMaskDimSizes.push_back(
arith::ConstantIndexOp::create(rewriter, loc, maskSize));
}
} else if constexpr (std::is_same_v<MaskOpType, vector::CreateMaskOp>) {
wgMaskDimSizes = llvm::to_vector(op.getOperands());
}

// Get subgroup ID.
Value sgId =
gpu::SubgroupIdOp::create(rewriter, loc, /*upper_bound=*/nullptr);
auto sgOffsets =
Expand All @@ -1302,19 +1309,17 @@ struct WgToSgVectorConstantMaskOp
VectorType resultType = VectorType::get(sgShape, type.getElementType());

// In each dimension, each subgroup computes its local mask size as:
// min(max(wgMaskSize[d] - offset[d], 0), sgDimSize[d])
// min(max(wgMaskDimSize[d] - offset[d], 0), sgDimSize[d])
SmallVector<Value> newCreateMaskOps;
for (auto offsetSet : *sgOffsets) {
SmallVector<Value> maskOperands;

for (auto [i, wgMaskSize] : llvm::enumerate(wgMaskDimSizes)) {
Value wgMaskSizeVal =
arith::ConstantIndexOp::create(rewriter, loc, wgMaskSize);
for (auto [i, wgMaskDimSize] : llvm::enumerate(wgMaskDimSizes)) {
Value dimSizeVal =
arith::ConstantIndexOp::create(rewriter, loc, sgShape[i]);
Value offset = offsetSet[i];
Value adjustedMaskSize =
arith::SubIOp::create(rewriter, loc, wgMaskSizeVal, offset);
arith::SubIOp::create(rewriter, loc, wgMaskDimSize, offset);
Value zero = arith::ConstantIndexOp::create(rewriter, loc, 0);
Value nonNegative =
arith::MaxSIOp::create(rewriter, loc, adjustedMaskSize, zero);
Expand All @@ -1335,6 +1340,8 @@ struct WgToSgVectorConstantMaskOp
}
};

using WgToSgVectorConstantMaskOp = WgToSgVectorMaskOp<vector::ConstantMaskOp>;
using WgToSgVectorCreateMaskOp = WgToSgVectorMaskOp<vector::CreateMaskOp>;
} // namespace

namespace mlir {
Expand All @@ -1350,7 +1357,8 @@ void populateXeGPUWgToSgDistributePatterns(RewritePatternSet &patterns) {
WgToSgStoreScatterOpWithOffset, WgToSgLoadMatrixOp,
WgToSgStoreMatrixOp, WgToSgVectorStepOp, WgToSgVectorShapeCastOp,
WgToSgMultiDimReductionOp, WgToSgVectorTransposeOp,
WgToSgVectorConstantMaskOp>(patterns.getContext());
WgToSgVectorConstantMaskOp, WgToSgVectorCreateMaskOp>(
patterns.getContext());
}
} // namespace xegpu
} // namespace mlir
Expand Down Expand Up @@ -1477,9 +1485,10 @@ void XeGPUWgToSgDistributePass::runOnOperation() {
return isLegal(layout);
});

target.addDynamicallyLegalOp<
vector::ShapeCastOp, vector::StepOp, vector::TransposeOp,
vector::BroadcastOp, vector::MultiDimReductionOp, vector::ConstantMaskOp>(
target.addDynamicallyLegalOp<vector::ShapeCastOp, vector::StepOp,
vector::TransposeOp, vector::BroadcastOp,
vector::MultiDimReductionOp,
vector::ConstantMaskOp, vector::CreateMaskOp>(
[=](Operation *op) -> bool {
// Check for either a SliceAttr or LayoutAttr on the result.
auto layout = xegpu::getDistributeLayoutAttr(op->getResult(0));
Expand Down
8 changes: 8 additions & 0 deletions mlir/test/Dialect/XeGPU/xegpu-wg-to-sg-unify-ops-rr.mlir
Original file line number Diff line number Diff line change
Expand Up @@ -138,5 +138,13 @@ gpu.module @test_distribution {
%constant_mask = vector.constant_mask [16, 16] {layout_result_0 = #xegpu.layout<sg_layout = [8, 4], sg_data = [16, 16]>} : vector<256x128xi1>
gpu.return
}

gpu.func @vector_create_mask_2D() {
// CHECK-COUNT-4: vector.create_mask {{.*}}, {{.*}} : vector<16x16xi1>
// CHECK-NOT: vector.create_mask
%cst16 = arith.constant 16 : index
%constant_mask = vector.create_mask %cst16, %cst16 {layout_result_0 = #xegpu.layout<sg_layout = [8, 4], sg_data = [16, 16]>} : vector<256x128xi1>
gpu.return
}
}

37 changes: 37 additions & 0 deletions mlir/test/Dialect/XeGPU/xegpu-wg-to-sg-unify-ops.mlir
Original file line number Diff line number Diff line change
Expand Up @@ -583,6 +583,43 @@ gpu.module @test_distribution {
gpu.return
}

// CHECK-LABEL: vector_create_mask_1D
gpu.func @vector_create_mask_1D() {
// CHECK-DAG: %[[SGID:.*]] = gpu.subgroup_id : index
// CHECK-DAG: %[[REMU:.*]] = index.remu %[[SGID]], %[[C2:.*]]
// CHECK-DAG: %[[MUL:.*]] = index.mul %[[REMU]], %[[C16:.*]]
// CHECK-DAG: %[[REMU2:.*]] = index.remu %[[MUL]], %[[C32:.*]]
// CHECK-DAG: %[[SUB:.*]] = arith.subi %[[C8:.*]], %[[REMU2]] : index
// CHECK-DAG: %[[MAX:.*]] = arith.maxsi %[[SUB]], %[[C0:.*]] : index
// CHECK-DAG: %[[MIN:.*]] = arith.minsi %[[MAX]], %[[C16:.*]] : index
// CHECK-DAG: %[[MASK:.*]] = vector.create_mask %[[MIN]] : vector<16xi1>
%cst8 = arith.constant 8 : index
%constant_mask = vector.create_mask %cst8 {layout_result_0 = #xegpu.layout<sg_layout = [2], sg_data = [16]>} : vector<32xi1>
gpu.return
}

// CHECK-LABEL: vector_create_mask_2D
gpu.func @vector_create_mask_2D() {
// CHECK-DAG: %[[SGID:.*]] = gpu.subgroup_id : index
// CHECK-DAG: %[[SGIDX:.*]] = index.remu %[[SGID]], %[[C4:.*]]
// CHECK-DAG: %[[SGIDY_TMP:.*]] = index.divu %[[SGID]], %[[C4:.*]]
// CHECK-DAG: %[[SGIDY:.*]] = index.remu %[[SGIDY_TMP]], %[[C8:.*]]
// CHECK-DAG: %[[ROW:.*]] = index.mul %[[SGIDY]], %[[C32:.*]]
// CHECK-DAG: %[[COL:.*]] = index.mul %[[SGIDX]], %[[C32:.*]]
// CHECK-DAG: %[[MODROW:.*]] = index.remu %[[ROW]], %[[C256:.*]]
// CHECK-DAG: %[[MODCOL:.*]] = index.remu %[[COL]], %[[C128:.*]]
// CHECK-DAG: %[[SUBROW:.*]] = arith.subi %[[C16:.*]], %[[MODROW]] : index
// CHECK-DAG: %[[MAXROW:.*]] = arith.maxsi %[[SUBROW]], %[[C0:.*]] : index
// CHECK-DAG: %[[MINROW:.*]] = arith.minsi %[[MAXROW]], %[[C32:.*]] : index
// CHECK-DAG: %[[SUBCOL:.*]] = arith.subi %[[C16:.*]], %[[MODCOL]] : index
// CHECK-DAG: %[[MAXCOL:.*]] = arith.maxsi %[[SUBCOL]], %[[C0:.*]] : index
// CHECK-DAG: %[[MINCOL:.*]] = arith.minsi %[[MAXCOL]], %[[C32:.*]] : index
// CHECK-DAG: %[[MASK:.*]] = vector.create_mask %[[MINROW]], %[[MINCOL]] : vector<32x32xi1>
%cst16 = arith.constant 16 : index
%constant_mask = vector.create_mask %cst16, %cst16 {layout_result_0 = #xegpu.layout<sg_layout = [8, 4], sg_data = [32, 32]>} : vector<256x128xi1>
gpu.return
}

// CHECK-LABEL: distribute_load_slice_attr
gpu.func @distribute_load_slice_attr() {
%2 = memref.alloca() {alignment = 1024} : memref<4096xf32>
Expand Down