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Add keybinds for camera movement.#17071

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siliconsniffer wants to merge 1 commit intoluanti-org:masterfrom
siliconsniffer:camera_keybinds
Open

Add keybinds for camera movement.#17071
siliconsniffer wants to merge 1 commit intoluanti-org:masterfrom
siliconsniffer:camera_keybinds

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@siliconsniffer
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Add compact, short information about your PR for easier understanding:

Note

I used an LLM Chatbot/Assistant during development, but I take full responsibility for the submitted changes.

  • Goal of the PR
    Add keybindings to control camera movement.
  • How does the PR work?
    It adds keybindings and input handling to control the camera movement.
  • Does it resolve any reported issue?
    Closes Add key bindings for camera movement #11595
  • Does this relate to a goal in the roadmap?
    It probably doesn't.
  • If not a bug fix, why is this PR needed? What usecases does it solve?
    It allows to play without needing a mouse for camera movement.
  • If you have used an LLM/AI to help with code or assets, you must disclose this.
    Disclosed. AI was used to search for and review code.

To do

This PR is ready for review.

How to test

open luanti → bind keybindings → use keybindings to control camera movement.

@y5nw y5nw self-requested a review March 29, 2026 18:42
@Zughy Zughy added Feature ✨ PRs that add or enhance a feature Roadmap: Needs approval The change is not part of the current roadmap and needs to be approved by coredevs beforehand labels Mar 30, 2026
@siliconsniffer
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I've avoided another setting, but I don't know if that's preferred over a magic number. Any opinions on this?

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@ Client / Controls / Input Feature ✨ PRs that add or enhance a feature Roadmap: Needs approval The change is not part of the current roadmap and needs to be approved by coredevs beforehand

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Add key bindings for camera movement

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