RenetSteam: Adding support for socketaddress connection types#184
Draft
AnthonyTornetta wants to merge 2 commits intolucaspoffo:masterfrom
Draft
RenetSteam: Adding support for socketaddress connection types#184AnthonyTornetta wants to merge 2 commits intolucaspoffo:masterfrom
AnthonyTornetta wants to merge 2 commits intolucaspoffo:masterfrom
Conversation
Owner
|
Thanks, I will try taking a look this week, the |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Closes #183
This adds support for multiple simultanious connection types in the
SteamServerTransportand allows theSteamClientTransportto use them.Feedback on this would be appreciated, as I am no steam networking expert.
This contains some public API changes, but I did update the README + docs to reflect the changes.
So far I have only tested this using the localhost IP address.
The new API methods +
SteamServerSocketOptionsshould also be given public docs. This will give people unfamiliar with the steam APIs an easier onboarding process.