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Commit 6526e93

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author
SzabolcsGergely
committed
Update BoarConfig with limits
1 parent 69a99c6 commit 6526e93

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5 files changed

+13
-5
lines changed

5 files changed

+13
-5
lines changed

cmake/Depthai/DepthaiDeviceSideConfig.cmake

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2,7 +2,7 @@
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set(DEPTHAI_DEVICE_SIDE_MATURITY "snapshot")
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# "full commit hash of device side binary"
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set(DEPTHAI_DEVICE_SIDE_COMMIT "85a6a52c1dcb8000c03dbd7af00758ed06d1a38e")
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set(DEPTHAI_DEVICE_SIDE_COMMIT "1545a3a9e3eac4d2a5a66b9643cbeebc32e6e58f")
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# "version if applicable"
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set(DEPTHAI_DEVICE_SIDE_VERSION "")

include/depthai/pipeline/node/Camera.hpp

Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -199,11 +199,13 @@ class Camera : public NodeCRTP<Node, Camera, CameraProperties> {
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void setFps(float fps);
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/**
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* Isp 3A rate (auto focus, auto exposure, auto white balance).
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* Isp 3A rate (auto focus, auto exposure, auto white balance, camera controls etc.).
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* Value (-1) is auto-mode. For USB devices will set 3A fps to maximum 30 fps, for POE devices to maximum 20 fps.
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* Can be overriden by setting explicitly.
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* Default (0) matches the camera FPS, meaning that 3A is running on each frame.
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* Reducing the rate of 3A reduces the CPU usage on CSS, but also increases the convergence rate of 3A.
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* Note that camera controls will be processed at this rate. E.g. if camera is running at 30 fps, and camera control is sent at every frame,
208+
* but 3A fps is set to 15, the camera control messages will be processed at 15 fps rate, which will lead to queueing.
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*/
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void setIsp3aFps(int isp3aFps);
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include/depthai/pipeline/node/ColorCamera.hpp

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -223,11 +223,14 @@ class ColorCamera : public NodeCRTP<Node, ColorCamera, ColorCameraProperties> {
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void setFps(float fps);
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/**
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* Isp 3A rate (auto focus, auto exposure, auto white balance).
226+
* Isp 3A rate (auto focus, auto exposure, auto white balance, camera controls etc.).
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* Value (-1) is auto-mode. For USB devices will set 3A fps to maximum 30 fps, for POE devices to maximum 20 fps.
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* Can be overriden by setting explicitly.
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* Default (0) matches the camera FPS, meaning that 3A is running on each frame.
230230
* Reducing the rate of 3A reduces the CPU usage on CSS, but also increases the convergence rate of 3A.
231+
* Note that camera controls will be processed at this rate. E.g. if camera is running at 30 fps, and camera control is sent at every frame,
232+
* but 3A fps is set to 15, the camera control messages will be processed at 15 fps rate, which will lead to queueing.
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*/
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void setIsp3aFps(int isp3aFps);
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include/depthai/pipeline/node/MonoCamera.hpp

Lines changed: 4 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -118,11 +118,14 @@ class MonoCamera : public NodeCRTP<Node, MonoCamera, MonoCameraProperties> {
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void setFps(float fps);
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/**
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* Isp 3A rate (auto focus, auto exposure, auto white balance).
121+
* Isp 3A rate (auto focus, auto exposure, auto white balance, camera controls etc.).
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* Value (-1) is auto-mode. For USB devices will set 3A fps to maximum 30 fps, for POE devices to maximum 20 fps.
123123
* Can be overriden by setting explicitly.
124124
* Default (0) matches the camera FPS, meaning that 3A is running on each frame.
125125
* Reducing the rate of 3A reduces the CPU usage on CSS, but also increases the convergence rate of 3A.
126+
* Note that camera controls will be processed at this rate. E.g. if camera is running at 30 fps, and camera control is sent at every frame,
127+
* but 3A fps is set to 15, the camera control messages will be processed at 15 fps rate, which will lead to queueing.
128+
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*/
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void setIsp3aFps(int isp3aFps);
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