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Update docs/source/components/nodes/stereo_depth.rst
Co-authored-by: szabi-luxonis <[email protected]>
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docs/source/components/nodes/stereo_depth.rst

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Besides the integer disparity output, the Stereo engine is programmed to dump to memory the cost volume, that is 96 levels (disparities) per pixel,
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then software interpolation is done on Shave, resulting a final disparity with 3 fractional bits, resulting in significantly more granular depth
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steps (8 additional steps between the integer-pixel depth steps), and also theoretically, longer-distance depth viewing - as the maximum depth
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is no longer limited by a feature being a full integer pixel-step apart, but rather 1/8 of a pixel. In this mode, stereo cameras perform: :code:`95 depth steps * 8 subpixel depth steps + 1(invalid disparity 0) = 761 depth steps`
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is no longer limited by a feature being a full integer pixel-step apart, but rather 1/8 of a pixel. In this mode, stereo cameras perform: :code:`94 depth steps * 8 subpixel depth steps + 2 (min/max values) = 754 depth steps`
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Note that Subpixel and Extended Disparity are not yet supported simultaneously.
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For comparison of normal disparity vs. subpixel disparity images, click `here <https://github.com/luxonis/depthai/issues/184>`__.

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