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Fixed minimum distance calculation and typos
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docs/source/components/nodes/stereo_depth.rst

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@@ -80,19 +80,19 @@ Depth Modes
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Left-Right Check
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****************
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Left-Right Check, or LR-Check is used to remove incorrectly calculated disparity pixels due to occlusions at object borders (Left and Right camera views
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Left-Right Check or LR-Check is used to remove incorrectly calculated disparity pixels due to occlusions at object borders (Left and Right camera views
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are slightly different).
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#. Computes disparity by matching in R->L direction
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#. Computes disparity by matching in L->R direction
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#. Combines results from 1 and 2, running on Shave: each pixel d = disparity_LR(x,y) is compared with disparity_RL(x-d,y). If the difference is above a threshold, the pixel at (x,y) in final disparity map is invalidated.
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#. Combines results from 1 and 2, running on Shave: each pixel d = disparity_LR(x,y) is compared with disparity_RL(x-d,y). If the difference is above a threshold, the pixel at (x,y) in the final disparity map is invalidated.
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Extended Disparity
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******************
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The :code:`extended disparity` allows detecting closer distance objects for the given baseline. This increases the maximum disparity search from 96 to 191.
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So this cuts the minimum perceivable distance in half, given that the minimum distance is now :code:`focal_length * base_line_dist / 191` instead
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of :code:`focal_length * base_line_dist / 96`.
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So this cuts the minimum perceivable distance in half, given that the minimum distance is now :code:`focal_length * base_line_dist / 190` instead
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of :code:`focal_length * base_line_dist / 95`.
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#. Computes disparity on the original size images (e.g. 1280x720)
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#. Computes disparity on 2x downscaled images (e.g. 640x360)
@@ -103,8 +103,8 @@ Subpixel Disparity
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Subpixel improves the precision and is especially useful for long range measurements. It also helps for better estimating surface normals
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Beside the integer disparity output, the Stereo engine is programmed to dump to memory the cost volume, that is 96 levels (disparities) per pixel,
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then software interpolation is done on Shave, resulting a final disparity with 5 fractional bits, resulting in significantly more granual depth
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Besides the integer disparity output, the Stereo engine is programmed to dump to memory the cost volume, that is 96 levels (disparities) per pixel,
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then software interpolation is done on Shave, resulting a final disparity with 5 fractional bits, resulting in significantly more granular depth
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steps (32 additional steps between the integer-pixel depth steps), and also theoretically, longer-distance depth viewing - as the maximum depth
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is no longer limited by a feature being a full integer pixel-step apart, but rather 1/32 of a pixel.
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