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Releases: lvcabral/Prince-of-Persia-Roku

Beta Release "Gamepad & Multi-key support" (v0.21)

16 Oct 22:17
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Release Notes

This release is a multi-year development effort to make the game up to date with the latest Roku OS and also the BrightScript Simulator Engine, bringing exciting features like the support for multi-keys press, allowing a better playability on the simulator, similar to the original DOS game, also was added GamePad support for a true gamer experience.

The game menu system was completely revamped to a simpler experience (try to find the secret cheat screen), including the new community game mods browser screen, to easily select a fun mod to play with custom levels and graphics.

  • Add: New manifest multi_key_events entry (Simulator only)
  • Add: Shift (walk, drink, sword) key works on Simulator as in DOS game
  • Add: Support for GamePad mapping under the Simulation Engine
  • Add: New images and sections on README.md
  • Add: Support for Ascii Mode rendering (Simulator CLI only)
  • Add: ImageFadeIn() to save resources on iOS
  • Add: Created a Menu system for the game
  • Add: Option to close the game app when press back key on the main menu
  • Add: Konami cheat to open Secret Screen and fixed several menu issues
  • Change: Only Play the Intro during the first time the app is started
  • Change: Save menu selection on m object
  • Change: Improved MessageBox rendering
  • Change: Prevent load saved game when it is from a different mod
  • Updated game control screen and gamepad control mappings
  • Change: Default sound effects volume set to 100%
  • Change: Improved performance of the Mods Screen
  • Change: Limited internal mods to only 2 (PoP Revisited and Princess of Persia)
  • Change: Updated screen resolutions to maximize the game on screen
  • Change: Improved performance on loops and AA access
  • Fix: Text screens rendering
  • Fix: Prevent small pause when showing the clock
  • Fix: #104 - Walk from edge triggers "testfoot" action and not fall
  • Fix: Scrolling on Grid Screen for HD and SD
  • Fix: libCanvas on SD mode
  • Fix: Menus on SD Mode
  • Fix: Border in Mods icons and on Shift Mode (Roku only)

Check the full Changelog

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Beta Release "Fixes for Mods and SD Mode" (v0.18)

16 Nov 22:07

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Release Notes

This is a maintenance release of the game, the changes are:

  • Fix: Crash when loading Mods with custom levels #98
  • Fix: SD Mode was cutting the screens in small TVs #99

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To play the game you can:

Beta Release "SD Mode Support" (v0.17)

24 Oct 09:09

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Release Notes

This is a maintenance release of the game, the main changes are:

  • Add: Support for SD Mode
  • Change: Removed remaining SDK1 objects (MessageBox and Keyboard)
  • Several small fixes

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To play the game you can:

Beta Release "Improved Emulator Support" (v0.16)

16 Sep 04:14

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Release Notes

This is a maintenance release of the game, the main changes are:

  • Change: Restored crossfade effect on menu and cut scenes
  • Fix: Crash on Palace strings (emulator only) #96

Check the full Changelog

Check the full Changelog

To play the game you can:

Beta Release "Emulator Support" (v0.15)

08 Sep 04:56

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Release Notes

This is a maintenance release of the game, the main changes are:

  • Add: Performance improvements of the map painting performance
  • Add: Small changes to support the 2D API emulator that allows to run the game on Chrome browser

Check the full Changelog

Check the full Changelog

To play the game you can:

Beta Release "Removed SDK1 Objects" (v0.14)

07 Jul 03:58

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Release Notes

This is a release of the game mainly to remove usage of all Roku SDK v1 deprecated objects, below the list of changes:

  • Add: Option to disable cheat keys (REW/FF) and make it disabled by default #95
  • Change: No need to save the settings on Mods and Cheats screen #93
  • Change: Mods and Cheats menu do not rely anymore on deprecated SDK v1 objects #93
  • Change: Updated control guidance to correctly indicate REW and FF as cheat keys
  • Fix: When a game was restored the menu image remained on top and bottom of the screen #94

Check the full Changelog

If you have a Roku or Roku TV you can install the preview channel using this link: https://my.roku.com/add/PoPPreview

Maintenance Release "Sound Effects Fix" (v0.13)

05 Aug 02:25

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Release Notes

This is a maintenance release of the game, the fixes are:

  • Fixed the following mp3 sound effects (not compatible with new firmware):
    • creaking-door
    • drink
    • exit-door-close
    • gate-fast-close
    • mirror
    • spikes
    • success-suspense
  • Added a warning message for the Roku Stick (3600X) users about memory limitations of the device.

Check the full Changelog

If you have a Roku or Roku TV you can install the preview channel using this link: https://my.roku.com/add/PoPPreview

Beta Release "Feature Complete" (v0.12)

05 Sep 23:32

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Release Notes

This is the final Beta release of the game, the main changes are:

  • High Score screens (add, view)
  • Revamped Menu graphics
  • New Mods and Cheats screen
  • Support for Mods with Custom Levels, Sprites and Sounds
  • Refactored to improve performance and avoid memory leaks
  • Several other changes and bug fixes.

Check the full Changelog

If you have a Roku or Roku TV you can install the preview channel using this link: https://my.roku.com/add/PoPPreview

Beta Release "Flip Potion" (v0.11)

23 Jun 07:05

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Release Notes

This is the third Beta release of the game, the main changes are:

  • The flip screen potion effect (Level 9) is implemented;
  • Fixes on special events for the Skeleton, Mouse and Shadow;
  • Fixes related to issues when the room has multiple slicers side by side;
  • Several other Bug fixes.

Check the full Changelog

If you have a Roku or Roku TV you can install the preview channel using this link: https://my.roku.com/add/PoPPreview

Beta Release "The Shadow" (v0.10)

19 Jun 00:40

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Release Notes

This is the second Beta release of the game, the main changes are:

  • All Shadow appearances were implemented;
  • It's now possible to finish Level 3. The button to open room 2 was too far to reach the gate in time with the Roku control limitations;
  • A checkpoint is now in Level 3 Room 2, so if the kid dies after that point, he will revive there;
  • The Skeleton skills were too high, adjusted to the same of the original DOS game;
  • Added a visual indicator (white border) to the Shift mode, it helps a lot to avoid running into an abyss;
  • Bug fixes.

Check the full Changelog

If you have a Roku or Roku TV you can install the preview channel using this link: https://my.roku.com/add/PoPPreview