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@dependabot dependabot bot commented on behalf of github Nov 10, 2025

Bumps com.gmail.nossr50.mcMMO:mcMMO from 2.2.043 to 2.2.045.

Release notes

Sourced from com.gmail.nossr50.mcMMO:mcMMO's releases.

1.5.00 release (Made for MC 1.7)

No release notes provided.

1.4.08 Release (Designed for MC 1.6.4)

No release notes provided.

1.4.06 Rerelease (Minecraft 1.7.10)

A re-release of the final commit before Minecraft R1.8, modified to turn off metrics (because the metrics service no longer exists).

Changelog

Sourced from com.gmail.nossr50.mcMMO:mcMMO's changelog.

Version 2.2.045 Green Thumb now replants some crops it was failing to replant before (see notes) Green Thumb now replants harvested plants faster Fixed an error that could happen when replanting crops with Green Thumb Fixed a bug where salvage.vanilla.yml was readding deleted entries on server restart Fixed a bug where repair.vanilla.yml was readding deleted entries on server restart Added missing permission node 'mcmmo.ability.repair.copperrepair' Added missing permission node 'mcmmo.ability.salvage.coppersalvage'

NOTES:
The delay from a plant being replanted from Green Thumb is intentional, and while looking into bugs it seemed maybe a tad slow, so I sped it up a bit.
Green Thumb still won't replant some stuff such as sugar canes, cacti, those are handled a bit differently, but I could add support for it in an upcoming patch if requested.

Version 2.2.044 Fixed copper armor and tools not working with Repair or Salvage

Version 2.2.043 Added support for the new copper tools and armor added in Minecraft 1.21.9 Added many missing buttons, trapdoors, doors, fence gates, etc to the ability/tool blacklists (see notes) Added copper tools and armor to repair.vanilla.yml (see notes) Added copper tools and armor to salvage.vanilla.yml (see notes) Added copper tools and armor to fishing_treasures.yml (see notes) Added Copper_Nugget to treasures.yml (see notes) Added Copper_Nugget to experience.yml for Smelting XP Added Copper_Golem to experience.yml for Combat XP Fixed mcMMO custom potions not having their name set correctly (see notes) Fixed ExploitFix.PreventArmorStandInteraction in experience.yml not being respected Added ExploitFix.PreventMannequinInteraction to experience.yml to prevent mannequins from granting XP or other effects Fixed bug where Armor Stands would get renamed to heart symbols upon breaking them (see notes) Tweaked potions loaded msg during mcMMO startup to not include potions requiring newer game versions from being included in the total.

NOTES:
You don't need to update your experience.yml, that one updates automatically when you run mcMMO after an update.
You will need to manually update the following files manually repair.vanilla.yml, salvage.vanilla.yml, treasures.yml, and fishing_treasures.yml files to get support for copper tools and armor.
You can find the default config files in the defaults folder at plugins\mcMMO\defaults after running this mcMMO update at least once.
You can use this default file to copy paste if you please
OR if you haven't customizes these config files, simply delete them to have mcMMO regenerate them with the new entries.
mcMMO has an internal blacklist of blocks that abilities and tools won't activate or "ready" on, pretty much anything that is interactable should go on this list, and I performed an audit and there were quite a few missing entries, so I've added them in this update, what this means is you won't click on a button and have it ready your tool anymore, as it should have been doing.
Mannequins are treated the same way armor stands are treated, the default behavior is mcMMO won't process on them unless you turn on the setting under ExploitFix in experience.yml, in addition to this their default XP is set to 0.0
mcMMO had a setting 'ExploitFix.PreventArmorStandInteraction' to allow mcMMO to process abilities and XP on armor stands, but it was never hooked up! I fixed that mistake in this update.
The fix for potion names will only apply to newly created potions.
Armor stands that had already been renamed from the heart symbol bug will keep their names, but the bug shouldn't happen anymore

Version 2.2.042 mcMMO now listens to BlockDropItemEvent at LOW priority instead of HIGHEST Bonus drops from mcMMO now simply modify quantity in BlockDropItemEvent instead of spawning new ItemStacks. Added McMMOModifyBlockDropItemEvent event, this event is called when mcMMO modifies the quantity of an ItemStack during a BlockDropItemEvent, it is modifiable and cancellable. You can now define custom sounds to be played in sounds.yml (Thank you JeBobs, see notes) Added a cap to how much Blast Mining PVP damage can do to other players

... (truncated)

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Bumps [com.gmail.nossr50.mcMMO:mcMMO](https://github.com/mcMMO-Dev/mcMMO) from 2.2.043 to 2.2.045.
- [Release notes](https://github.com/mcMMO-Dev/mcMMO/releases)
- [Changelog](https://github.com/mcMMO-Dev/mcMMO/blob/master/Changelog.txt)
- [Commits](https://github.com/mcMMO-Dev/mcMMO/commits)

---
updated-dependencies:
- dependency-name: com.gmail.nossr50.mcMMO:mcMMO
  dependency-version: 2.2.045
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file java Pull requests that update java code labels Nov 10, 2025
@Travja Travja enabled auto-merge (squash) November 10, 2025 17:50
@Travja Travja merged commit e438e18 into dev Nov 10, 2025
3 checks passed
@dependabot dependabot bot deleted the dependabot/maven/dev/com.gmail.nossr50.mcMMO-mcMMO-2.2.045 branch November 10, 2025 17:55
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