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Heroes of the Sun

Heroes of the Sun is a fully onchain simulation that can't be shut down or tampered with.
Think Roblox, but permissionless and unstoppable. Players establish settlements, create and collect resources, and interact with an ever-evolving world shaped entirely by user-generated actions.

The game begins with familiar resource-management loops — gathering resources, keeping workers alive, constructing buildings, and unlocking tech.
Players can then venture into a shared, procedurally generated world to explore and engage with a fully open, verifiable platform and economy.

One of the core innovations is smart objects — in-game items mapped to newly deployed smart contracts.
Smart objects allow creators to easily "mod" the game, while players interact with an expanding set of behaviors and resources.
There are no servers: all game logic is defined through Solana programs.

Early examples include:

  • A custom token generator for new resources, using bonding curve pricing (similar to pump.fun)
  • An AI oracle that simulates a god-like agent, shaping gameplay outcomes

Key Features

  • Unstoppable, fully autonomous multiplayer world with procedurally generated layout and player settlements
  • Fully onchain simulation: turns, workers, resources, deterioration, upgrades — everything lives on Solana
  • Player-deployed token minters with bonding curve pricing and IPFS metadata
  • Loot-based GOLD token that can be exchanged for resources or traded externally
  • Powered by Solana + Magicblock:
    • Ephemeral rollups for fast, cheap gameplay
    • Bolt ECS for composable logic
    • Session tokens for seamless game interactions

HOTS pushes the boundaries of what a creator platform or digital world can be when deployed entirely onchain.
All game state and logic lives on Solana, with Magicblock providing multiplayer infrastructure through verifiable, rollup-powered state transitions.

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