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Fallout-4-Terminal

Description

My attempt to recreate the hacking minigame from the terminals in Fallout 4. (The core concept of the minigame is similar in Fallout 3 and New Vegas as well, but the exact execution is slightly different in each one. My implementation is intended to model as closely as possible the way it is done in FO4.)

I'm doing this as an exercise to build my own skills, especially with technologies that I haven't worked with before. It's my first programming project in a while, and my first one on GitHub. Since the majority of my programming life has been spent in the Java world, I figured I'd try to create this in C# so I could learn what life is like on the .NET framework side of things.

TO POTENTIAL CONTRIBUTORS:

There are PLENTY of things left to do here. See the issues section for guidance. Working in a codebase that you didn't write is a CRITICAL skill for new developers to build.

Submit your pull requests here with changes, and I will review and merge them regularly. Your pull requests don't have to match existing issues in the issues tab either; if you want to add a feature, just create a request, and if I like it, I will merge it.

I'd absolutely love any feedback (positive or negative) or suggestions that anyone is willing to provide, as this is a learning experience for me.

Note that I claim no license to any of the material in this project. You are free to distribute, copy, modify, or do otherwise with anything in this repository, although I would ask that you give me credit if you choose to do so and notify me.

If Bethesda or the appropriate copyright/trademark holders decide that this infringes on copyright, I will take it down if requested.

Random Trivia:

The game is basically a combination of the old game mastermind, and a hex dump program. (Just google that one).

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My attempt to recreate the hacking mini-game from Fallout 4

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