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Previously LoadBindGroup only did a memcpy when creating the entries and didn't bother calling wgpu...AddRef, which could lead to a crash when calling UnloadBindGroup

@zeozeozeo zeozeozeo marked this pull request as draft December 13, 2025 08:34
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draft for now because i think UpdateBindGroup/UpdateBindGroupEntry leaks memory

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Yeah i believe this is superseded by #24

@zeozeozeo zeozeozeo closed this Dec 17, 2025
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