Fixes and Features
Since the last release, Lua work has been paused for some time as @PhilippRedel needs some time to heal.. a new release will be given shortly!
Changes since last release:
- Change the ListItem only when the current menu is visible (Lua / C#)
- You can now change item colors on the fly (Lua)
- UIMenu fixed color changing and removed old item update system (Lua)
- PauseMenu: Added new KeymapItem and fixed dynamic Keymapping changing (C#)
- UIMenuItem: don't force white/black on custom text colors (Lua / C#)
- fix UIMenuItem activated event (Lua)
- UIMenu: Fix for jumpable separators (Lua / C#)
- fix for WarningScreen and InstructionalButtons control checking (C#)
- DynamicListItem now working with example (C#)
- Fix async callback for DynamicListItem (C#)
- Enabled choice for max items for each menu (C#)
- Fixed separator item missing endscaleform native (C#)
- Added DescriptionHash to add descriptions by labels hashes (C#)
- Check if the ParentMenu is Visible before changing values (C#)
- Enabled LeftBadge for all functional items (C#)
Note that all the fixes and features available only for C# will be ported to Lua very soon!!