Releases
v3.17.0
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Features and improvements ✨
Add experimental ESM support .
Make line-emissive-strength data-driven.
Remove experimental flag from the extra_bounds property of raster and vector sources.
Remove experimental flag from model layer.
Remove experimental flag from building layer.
Improve vector icons rasterization performance.
Improve shadow rendering performance.
Improve building layer performance.
Improve shader initialization performance.
Bug fixes 🐞
Fix polygon rendering for dynamic GeoJSON sources.
Fix raster-array layers not working on iOS < 18.4.
Fix a performance issue for symbol layers with zero fade duration and static camera.
Fix occasional WebGL texture warnings when rendering terrain.
Fix features not being localized in dynamic filters when a worldview is set.
Fix an issue with clipping models on Standard.
Fix an issue with models flashing on setData.
Fix an issue with incorrect scoping of models added during runtime.
Fix line patterns not elevating properly on HD roads.
Sanitize attributions in AttributionControl.
Correctly support filtered features in appearances.
Fix an issue occuring when expressions are used in appearances.
Fix appearance optimization that resulted in wrong appearances being rendered.
Fix appearance icons not changing when feature state changed multiple times.
Improve TypeScript types.
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