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@Kiamo2 Kiamo2 commented Jan 2, 2026

If pngs used for tilesets don't have an alpha channel tinting a tile layer with an alpha below 255 produces wrong results.
This is a small demo for that issue issue-demo.zip

That's how it looks currently
before

Result with my proposed fix:
after_fix

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Kiamo2 commented Jan 2, 2026

No idea why several checks failed esp. that Windows (64 bit, Qt 6) which I built locally without problems.

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