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v1.2.0
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Deprecation Notices
Entity.FindProperty() has been deprecated, use Entity.FindPropertyI() instead which returns IProperty instead of *Property
Entity.Properties() has been deprecated, use Entity.PropertiesI() instead which returns []IProperty instead of []Property
TickDone has been deprecated, use FrameDone instead (#120 )
New Features / Changes
Added PlayerSpottersChanged event (#114 )
Added helper functions to common.Player (#114 ):
IsSpottedBy(*Player) bool
HasSpotted(*Player) bool
Added helper functions to Participants (#114 ):
SpottersOf(*Player) []*Player
SpottedBy(*Player) []*Player
Added helper functions to common.Player for easily retrieving additional data (#115 ):
Player.IsInBombZone()
Player.IsInBuyZone()
Player.IsWalking()
Player.IsScoped()
Player.CashSpentThisRound()
Player.CashSpentTotal()
Added helper functions to common.TeamState for retrieving information over all members of a team:
TeamState.Members()
TeamState.CurrentEquipmentValue()
TeamState.RoundStartEquipmentValue()
TeamState.FreezeTimeEndEquipmentValue()
TeamState.CashSpentThisRound()
TeamState.CashSpentTotal()
Updated protobuf descriptions (allows parsing of new data)
Fixes
Added missing events.RankUpdate parsing and dispatching (#112 - thanks @allenymin )
Fixed EquipmentElement.String() returning M4A1 for EqM4A4 (#124 - thanks @xavier-rodet )
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