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gameplay: fix reflect bugs and related projectile bugs
This was a doozy. I tried scanning through the codebase for
all usages and interactions to make sure everything was working
properly, and also tested the interactions.
* Fix reflected sandman balls not dealing damage
* Fix reflected ornament not dealing damage/bleed properly
* Fix Scout playing hit/miss voicelines on reflected balls
* Fix some projectile's lifetime not being tied to the reflector
* Fix reflected rescue ranger not healing buildings
* Fix reflected flares not exhibiting their correct properties
* Fix reflected flares and sticky bombs lifetimes not being tracked properly
* Fix projectiles not using the correct team color when reflected
* Fix reflected air strike not showing the correct particles
* Fix reflected sentry rockets causing flamethrower sound
* Fix reflected projectiles not dealing correct damage
* Fix reflected projectiles not having correct radius
* Fix reflected projectiles not having correct speed in some cases
* Fix reflected projectiles not contributing to buildings destroyed strange part
* Fix reflected cannonballs not double donking
* Fix sentry rockets/bullets not contributing to buildings destroyed strange part
* Fix reflected bow having incorrect push force and other effects
* Fix reflected projectiles not using the correct spells
* Fix enemy Snipers receiving extinguish bonus from reflected Jarate
* Fix kill icons for reflected ball, cleaver, flares, arrow headshot
burning arrow, burning arrow headshot
ref: https://www.youtube.com/watch?v=EDsDnR2dzlw
ref: https://www.youtube.com/watch?v=NxeljS6GE9g
ref: ValveSoftware/Source-1-Games#4298
ref: ValveSoftware/Source-1-Games#4171
ref: ValveSoftware/Source-1-Games#3368
ref: ValveSoftware/Source-1-Games#3292
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