0.0.4
Pre-release
Pre-release
- Reworked installation steps with a guided
download_depots.batscript - Added entity velocity interpolation (rather than just position and rotation)
- Defaulted render opacity to 0
- Added
tf_viewmodel_alpha(defaults to 255, opaque), which controls how translucent your viewmodel is - Temporarily disabled threaded transparent object leaf computations
- This fixes a bug where particles would flicker black sometimes, due to threading timings where render opacity would not be computed in time until a better solution can be made
- Fixed
buddhaandgodmodenot respecting self damage push force (blast jumping) - Added dxlevel 100 properly as supported
- This allows for the video options menu and some other miscellaneous systems to respect the 100 setting and not try to reset it
- Fixed an issue where compressed texture capabilities would be determined too late, thus disabling compressed textures support
- Removed some unused files/modules from dev scripts