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0.0.4

Pre-release
Pre-release

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@mastercoms mastercoms released this 15 Aug 18:52

Installation instructions

  • Reworked installation steps with a guided download_depots.bat script
  • Added entity velocity interpolation (rather than just position and rotation)
  • Defaulted render opacity to 0
  • Added tf_viewmodel_alpha (defaults to 255, opaque), which controls how translucent your viewmodel is
  • Temporarily disabled threaded transparent object leaf computations
    • This fixes a bug where particles would flicker black sometimes, due to threading timings where render opacity would not be computed in time until a better solution can be made
  • Fixed buddha and godmode not respecting self damage push force (blast jumping)
  • Added dxlevel 100 properly as supported
    • This allows for the video options menu and some other miscellaneous systems to respect the 100 setting and not try to reset it
  • Fixed an issue where compressed texture capabilities would be determined too late, thus disabling compressed textures support
  • Removed some unused files/modules from dev scripts