0.1.2
Pre-release
Pre-release
Team Fortress 2 changes
- TC2 now mounts from a
tc2folder instead of reusingcustom. This makes custom content easier to integrate, and allows users to more easily overridetc2content, which should be considered part of the "base game". This means you will need to delete yourtc2folder fromtf/custom - Disabled thread affinity on Windows PCs (was already disabled on Linux and macOS), as the OS can better decide what available thread can run our task
- Firing speed fix v3 for guns and sentries
- Guns now properly have the firing speed fix
- If a Sentry gun is shooting its builder, it will only deal self damage from 1 bullet, rather than the increased bullet count which is used to compensate for lack of tickrate for very high firing speeds. This is done for balance concerns: Engineers should not instantly die to their own Sentry gun fire, and should be able to rely on the original damage taken for Sentry boosting.
- Sentry guns now calculate their firing speed properly at all times
- Added various items from the TF2 Community Fix-Up Pack (at the request of rabscootle)
- Updated English localization files with updated descriptions and item types (https://steamcommunity.com/sharedfiles/filedetails/?id=2153172086)
- Added/updated tips (https://steamcommunity.com/sharedfiles/filedetails/?id=2160442074)
- Fixed ubered effect on undead player skins and cloaking players (https://steamcommunity.com/sharedfiles/filedetails/?id=2188847513)
- Update the materials for the Saxton, Monstrous Memneto, Mannanas Cap, Never Forget Cap, Nabler and Dapper Disguise (https://steamcommunity.com/sharedfiles/filedetails/?id=2181702800, https://steamcommunity.com/sharedfiles/filedetails/?id=2181980262, https://steamcommunity.com/sharedfiles/filedetails/?id=2193021805)
- Fixed teleporter and water ripples (https://steamcommunity.com/sharedfiles/filedetails/?id=2241597741)
- Fixed various MvM responses (https://steamcommunity.com/sharedfiles/filedetails/?id=2222988229)
- Fixed various Meet your Match voice lines having non-normal volume/pitch in some cases
- This fixes the Heavy not having the expected deeper pitch as other voice lines
- Mann Up mode Announcer wave end now has a 50% chance of using the normal ones, to add more variety
- Fixed one last case of Mann Up mode begin Announcer voice lines getting cut off (increases MvM countdown to 15 seconds)
- Added Upgrade Station background music
Team Comtress 2 fixes
- Reduced MvM robot chance on main menu from 5% to 1%
- Fixed tf_infinite_ammo not actually working
- Fixed Minigun having pre-Jungle Inferno spread nerf
- Fixed a crash while rendering inventory (reverts an optimization, will be added back later)
- Fixed a rendering glitch when there are many renderables (usually particles) on screen