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0.1.8

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@mastercoms mastercoms released this 10 Oct 01:37

Team Fortress 2 changes

  • Added Flip Ex present mode support for running in windowed mode and anti-aliasing disabled.
  • Re-enabled PresentEx usage whenever D3D9Ex is available
  • Tuned performance of optimistic thread scheduling path (wait free signal)
    • Now first checks events lock free, just in case threads are synchronized already
    • Then, locks each event individually to reduce contention and overhead
    • Shared job queue in thread pool is now first, then master call, then direct queue. This is because the shared job queue is the most frequent signaled event, and then master call and then finally direct queue.

Team Comtress 2 fixes

  • Fixed a crash in class menu on HUD reloads
  • Fixed normal wave start announcer sound missing in MvM
  • Fixed GPU thread priority being set in some invalid cases