Skip to content

1.2.0

Choose a tag to compare

@mastercoms mastercoms released this 10 Mar 03:40
· 117 commits to changes since this release
  • HUD Optimizations:
    • Greatly improved the performance of rendering HUD elements
    • Greatly improved the performance of rendering text/fonts
    • Improved the performance of parsing animations and HUD elements
  • Startup time optimizations:
    • Fixed clients loading duplicate server-side data at startup rather than upon listen server start
    • Optimized filesystem performance, especially during initial search path startup
    • Fixed extra material system reloads when executing configs
  • General optimizations:
    • Reduced the overhead of certain GC object calls
    • Improved the performance of material parsing
    • Limited the rate at which water splash particles spawn
    • Removed some minor overhead from some systems
    • Disabled thread affinity, to allow the OS to make decisions about thread scheduling
  • Networking fixes:
    • Fixed a bug where extra packets would be dropped with unstable connections
    • Increased the default rate from 80000 to 131072