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1.5.0

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@mastercoms mastercoms released this 19 Mar 20:49
· 113 commits to changes since this release
  • Load time improvements:
    • Greatly increased map load performance
    • Improved startup performance
  • Performance improvements:
    • Greatly improved animation performance
    • Improved performance of static prop rendering
  • HUD performance improvements:
    • Fixed performance issues with HUD re-rendering when no data changed
    • Fixed performance issues with economy items
    • Fixed some HUD updates running when the gamemode wasn't relevant
    • Improved performance of Label panels
  • Bug fixes:
    • Scaled back networking updates to reduce load and bugs (33 update rate, 100ms interp)
    • Fixed FPS over 1000 causing simulation issues in a local server without cheats enabled
    • Fixed various HUD exploits related to showing/hiding panels (should also improve performance)
    • Fixed possible arm jitter issues in player models (regression in TC2)
    • Reduced max lag compensation time to 0.5 seconds
  • Gameplay fixes:
    • Fixed slow fix not affecting demoknight charges properly
    • Fixed sniper rifle reload speed upgrade not applying when auto rezoom was disabled