Releases
1.5.0
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Load time improvements:
Greatly increased map load performance
Improved startup performance
Performance improvements:
Greatly improved animation performance
Improved performance of static prop rendering
HUD performance improvements:
Fixed performance issues with HUD re-rendering when no data changed
Fixed performance issues with economy items
Fixed some HUD updates running when the gamemode wasn't relevant
Improved performance of Label panels
Bug fixes:
Scaled back networking updates to reduce load and bugs (33 update rate, 100ms interp)
Fixed FPS over 1000 causing simulation issues in a local server without cheats enabled
Fixed various HUD exploits related to showing/hiding panels (should also improve performance)
Fixed possible arm jitter issues in player models (regression in TC2)
Reduced max lag compensation time to 0.5 seconds
Gameplay fixes:
Fixed slow fix not affecting demoknight charges properly
Fixed sniper rifle reload speed upgrade not applying when auto rezoom was disabled
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