s-1.0.2
Pre-releaseChanges
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Removed Twitch streams functionality which was removed in live
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Added support for buttons in advanced options introduced in live
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Updated name change cooldown to 300 seconds like matchmaking
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Fixed bounded cvar bug fixed in live
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Implemented similar solution for projectile collision bugs to live
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Implemented duplicate bullet FX fix from live
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Implemented extra Steam API queries from live
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Implemented match HUD from live
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Implemented inspects from live
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Implemented new MEDIC! keybind from live
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Implemented health pack Mannpower bonus change from live
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Implemented defense bonus resisting backstab in Mannpower from live
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Implemented Dispenser wall check from live
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Implemented Diamondback resistance pierce fixes from live
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Implemented monitor and movevar changes from VScript patch
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Implemented melee lag compensation for team mates from live
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Implemented uniform trigger bloat from JI
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Implemented GRU/Eviction Notice speed boost when equipped from JI
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Fixed some security issues as fixed in live
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Fixed Atomizer dealing 10hp on triple jump and not requiring deployment
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Implement Sandman, CLeaver and Wrap Assassin changes
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Implement new Neon Annihilator weapon class
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Fixed medigun sounds not working
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Implemented minigun spin up change
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Implemented Iron Bomber fix
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Fixed Jag damage nerf to sappers
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Implemented mat_antialias fix from live
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Fixed JI MvM upgrades being displayed for all weapons
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Implemented net_blockmsg default change from live
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Skipped updating master server with
-nomaster -
Demo playback now always have a fixed seed
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Holiday cosmetics are always enabled for stress testing
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Added increased mvm max players
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Added random Mann Up mode announcer voice lines for testing
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Reverted unneeded dmx attribute parsing workaround
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Schema warnings are now hidden when developer mode is off
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Disabled mem init for better profiling
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Enabled some casual functionality by default for testing
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Enabled mat_debugalttab by default for testing