Skip to content

Conversation

jmmshn
Copy link
Collaborator

@jmmshn jmmshn commented Jan 28, 2025

The standard method sometimes results in weird loops.
The new method just uses to relative positions of the object and the camera to calculate a circle.

It's more reliable and faster.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants