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qjulia

This is an implementation of Keenan Crane's article "Ray Tracing Quaternion Julia Sets on the GPU" (https://www.cs.cmu.edu/~kmcrane/Projects/QuaternionJulia/paper.pdf) in C++ & D3D12.

Special thanks to ychding11's implementation (https://github.com/ychding11/QJulia4D) which served as a very helpful reference (especially for the trackball).

Setup

Requirements:

This project can only be built for 64-bit! Open a Visual Studio developer command prompt (eg, VS2015 x64 Native Tools Command Prompt) and run the following:

git clone https://github.com/matthewgeorgy/qjulia.git
cd qjulia
make.bat
cd bin
qjulia.exe

Controls

  • Left click + mouse move : rotate fractal
  • Scroll up : zoom in
  • Scroll down : zoom out
  • Use the GUI to modify the fractal detail, and to enable/disable self-shadowing

Samples

samples samples samples

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Quaternion Julia Sets in D3D12

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