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This is my maturita project. It a "simple" game based on Node.js and Socket.IO

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"Simple" SocketIOGame

HOORAAY! Game is finally live: https://ludum-hra.herokuapp.com (only slovak)

New Todo (23.8.2020):

  • Rework everything
  • Rework Backend
  • Setup Nodemon and typescript default

TODO:

  • Dice of luck
  • Responsive resolution support - 3rd attempt 1.4.2019

Done:

  • Room system
  • databse system -> solved using JSONS
  • Redifine drawing system (not state one)-> Own SceneManager (will post Engine link here sometime in the future)
  • Cleaned code (12.2.2019)
  • Animation support (based on SceneManager)
  • Added Role Chooser (needs to update -> not working as it should) -> updated (6.1.2019)
  • Added Role Chooser communication -> player see descriptions with their roles
  • Add Hand of truth
  • Add You've gotta point
  • Decrease chance of generating same room
  • Design overhaul - started 15.1.2019 Ended 31.1.2019
  • Addeed transition animations
  • Fixed minor bugs
  • Fixed major bug
  • Added Design for Client and Host
  • Folder re-origanization
  • Fixed color bug on host
  • Fix minor visual bugs
  • Fix timing
  • Added Endgame situation
  • Partially fixed resolution bug
  • Added sound - Ping! nad Tick!
  • Added first web page
  • Documetation done (only in Slovak language)
  • Added music (Soundcloud link: https://soundcloud.com/matej-hako/sets/ludum-soundtrack)
  • Finished maturita

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This is my maturita project. It a "simple" game based on Node.js and Socket.IO

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