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mrpollo
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Mar 11, 2026
- Combined distance + FOV zoom in chase mode
- VTOL demo fixture log for replay testing
- Flight mode markers on replay timeline
- Equal-cell HUD telemetry layout with unit overflow clamping to prevent VS bleeding into timer
- Document all keyboard shortcuts (F, K, I, Shift+M, Alt+Scroll) in help dialog and README
- Grouped two-column help dialog layout with sections: View, Vehicle Model, Multi-Vehicle, HUD, Camera, Replay
Scroll wheel now adjusts both chase distance (1.5-30m) and FOV (40-80°) together for a natural zoom feel. Closer = tighter FOV, further = wider angle.
Parse nav_state from vehicle_status during ULog pre-scan and display mode transition markers on the replay progress bar. Past markers render as white dots, upcoming ones as dim accent.
Replace 3:4 ratio distribution with 7 equal-width cells for telemetry items. Each item's unit suffix is only rendered if it fits within its cell boundary, preventing VS from bleeding into the timer at narrow window widths.
Add missing shortcuts (F, K, I, Shift+M, Alt+Scroll) to help overlay and README. Reorganize help dialog into two columns with grouped sections: View, Vehicle, HUD, Camera, Replay.
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