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Fix rendering regressions and stabilize loader runtime behavior#7

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KushagraSingh78 wants to merge 1 commit intomemory-hunter:masterfrom
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Fix rendering regressions and stabilize loader runtime behavior#7
KushagraSingh78 wants to merge 1 commit intomemory-hunter:masterfrom
KushagraSingh78:master

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@KushagraSingh78
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  • Restore per-frame nativeResize call to prevent text glitches/flicker
  • Add required symbol validation before game init
  • Keep loader logging disabled (no-op logger macros/backend)
  • Quiet FalsoJNI logging in build config
  • Fix unloadEffect path key mismatch in audio system
  • Reduce redundant effect volume/rate updates

- Restore per-frame nativeResize call to prevent text glitches/flicker
- Add required symbol validation before game init
- Keep loader logging disabled (no-op logger macros/backend)
- Quiet FalsoJNI logging in build config
- Fix unloadEffect path key mismatch in audio system
- Reduce redundant effect volume/rate updates
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I think this PR has literally nothing of substance apart from the CMakeLists part where you add the libraries because otherwise one gets linkage errors.

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Why are you even removing this?

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Why are you even removing this?

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What does this change do?

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I am not the owner so using ssh would be not correct. It can pull file using https.

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Please only leave in changes for adding the libraries which was required furhter for linkage errors. Don't add comments and don't remove the debug flags.

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What is this trying to achieve? Current impl is fine.

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2 participants