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@TroyGarden TroyGarden released this 13 Sep 22:45
· 252 commits to main since this release

New Features

New Flavors of Training Pipelines

  • Fused SDD: A new pipeline optimization schema that overlaps optimizer with embedding lookup. Training QPS gain is observed for models with heavy optimizer (e.g., Shampoo opt). [#2916, #2933]
  • 2D Sharding support: common SDD train pipeline now supports 2D sharding schema. [#2929]
  • PostProc module support in train pipeline. [#2939, #2978, #2982, #2999]

Delta Tracker and Delta Store

ModelDeltaTracker is a utility for tracking and retrieving unique IDs and their corresponding embeddings or states from embedding modules in model using Torchrec. [#3056, #3060, #3064, ...]
It's particularly useful for:

  • Identifying which embedding rows were accessed during model execution
  • Retrieving the latest delta or unique rows for a model
  • Computing top-k changed embeddings
  • Supporting streaming updated embeddings between systems during online training

Resharding API

TorchRec Resharding API provides a new capability to reshard the embedding tables during training. It can be used for use cases such as manual tuning of the sharding plans during training, and provides resharding capability for Dynamic Resharding. It enables resharding of the existing sharded embedding tables based on a newer sharding plan. Resharding API accepts the changing shards compared to the current sharding plan. [#2911, #2912, #2944, #3053, ...]

  • Resharding API supports Table-Wise (TW) and Column-Wise (CW) resharding
  • Optimizer support includes SGD and Adagrad (with Row-wise Adagrad for TW)
  • Provides a highly performant API, tested on up to 128 GPUs across 16 nodes with NVIDIA A100 80GB GPUs, achieving an average resharding downtime of approximately 200 milliseconds for around 100GB of total data.
  • Achieved 0.1% average downtime per reshard compared to total training time for DLRM ~100GB model.

Prototyping KVZCH (Key-Value Zero-Collision Hashing)

Extend current TBE: There is considerable effort and expertise which has gone toward enabling performance optimized TBE for accessing HBM as well as host DRAM. We want to leverage such capabilities, and extend on top of TBE.
Abstract out the details of the backend memory: The memory we use could be SSD, Remote memory tiers through back end, or remote memory through front end. We want to enable all such capabilities, without adding backend specific logic to the TBE code.

  • KV TBE Design document [#2942]
  • KVZCH embedding lookup module [#2922]

MPZCH (Multi-Probe Zero-Collision Hashing) [#3089]

  • We are introducing a novel Multi-Probe Zero Collision Hash (MPZCH) solution based on multi-round linear probing to address the long-standing hash collision problem in sparse embedding lookup. The proposed solution is general, highly performant, scalable and simple.
  • A fast CUDA kernel is developed to map input sparse features to indices/slots with minimum chance of collision with others under a given budget. Eviction or fallback may happen when a collision occurs. Mapped indices and eviction information are returned for the downstream embedding lookup and optimizer states update. The process only takes a couple of milliseconds per batch at training. A CPU kernel was introduced to provide good performance in the inference environment.
  • A row-wise sharded ManagedCollisionModule (MCH) module is added as a part of TorchRec library that enables seamless integration with large scale distributed model training in production. No extra limit was applied for model scaling and the training throughput regression is little-to-none.
  • The solution has been adopted and tested by various product models with multi-billion hash size across retrieval and ranking. Promising results were observed from both offline and online experiments.

Change Log

compatability

  • fbgemm-gpu==1.3.0
  • torch==2.8.0