An online HTML5 multiplayer space shooter built with Lance game server
This integrates the MetaverseCloud SDK, which makes it possible to use it within topia.io worlds.
Key features:
- Room created based on assetId in query param. So can have multiple games in single world and they are each their own game
- Only visitors in a private zone where the asset has an embedded link to this game will be able to join.
- If a visitor is in the world, but not in the private zone - they can spectate. This also means can set privateZone to 10 to limit game participants to 10... but others can spectate.
- If someone goes to the game URL that is not embedded as an iFrame within the world, it won't let them spectate or join.
- Your 'ship' gets your in-world username.
Make sure you have added the environmental variables to Config Vars in Heroku
