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Releases: mewlist/Doinject

v1.1.1

26 Jul 07:55

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What's Changed

  • Fix race condition of addressables asset loading by @mewlist in #70

Full Changelog: v1.1.0...v1.1.1

v1.1.0

06 Apr 04:45

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What's Changed

  • Avoid to unload scene on exit playmode. by @mewlist in #66
  • Fix game object context by @mewlist in #68
  • PrefabFactory accepts args type parameter. by @mewlist in #69

Full Changelog: v1.0.8...v1.1.0

v1.0.8

11 Dec 15:07

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What's Changed

  • Fix: Inject and OnInjected is called twice in some case. by @mewlist in #63

Full Changelog: v1.0.7...v1.0.8

v1.0.7

04 Dec 03:40

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What's Changed

  • Stop tickable callback on destroyed MonoBehavior. by @mewlist in #62

Full Changelog: v1.0.6...v1.0.7

v1.0.6

03 Dec 16:39

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What's Changed

  • Fix Tickable table leaked. by @mewlist in #60
  • OnInjected callback may not be called when nested asynchronous Inject method defined. by @mewlist in #61

Full Changelog: v1.0.5...v1.0.6

v1.0.5

23 Nov 06:40

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What's Changed

  • Output FailedToInject exception message to console. by @mewlist in #58
  • Show leaf exception when FailedToInjectException occured. by @mewlist in #59

Full Changelog: v1.0.4...v1.0.5

v1.0.4

21 Nov 00:21

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What's Changed

  • Fix missing using statement on template file by @ripandy in #56
  • Fix: Error on DIContextTree by @mewlist in #57

New Contributors

Full Changelog: v1.0.3...v1.0.4

v1.0.3

21 Oct 15:50
862399d

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What's Changed

  • Fix bug. Scene-Placed GameObjectContext do not wait for SceneContext loading. by @mewlist in #54
  • Bump version to 1.0.3 by @mewlist in #55

Full Changelog: v1.0.2...v1.0.3

v1.0.2

22 May 13:57
90931ad

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What's Changed

New Contributors

Full Changelog: v1.0.1...v1.0.2

v1.0.1

23 Feb 17:52

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What's Changed

New Contributors

Full Changelog: v1.0.0...v1.0.1