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skyace65mhilbrunner
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Merge pull request godotengine#8997 from TBlazeWarriorT/patch-1
[Documentation>Runtime file loading and saving] Removed a single space that shouldn't be there
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tutorials/io/runtime_file_loading_and_saving.rst

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@@ -47,7 +47,7 @@ filesystem for reading and writing:
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::
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func save_file(content):
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func save_file(content):
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var file = FileAccess.open("/path/to/file.txt", FileAccess.WRITE)
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file.store_string(content)
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