Windows 10 SDK November 2015 update (10586)
DirectXMath 3.08 released in Visual Studio 2015 Update 1 with Windows Tools 1.2.
- Added use of
_mm_sfencefor Stream methods - Fixed bug with non-uniform scaling transforms for BoundingOrientedBox
- Added asserts for Near/FarZ in
XMMatrix*methods - Added use of =default for PODs with VS 2013/2015
- Additional SSE and ARM-NEON optimizations for PackedVector functions
See this post.
This version is also available on NuGet.