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dxc outputs incorrect line information for some mesh shader inputs, as shown in this godbolt. The final 6 OpStore instructions should be on lines 12-19 where the assignment occurs, but instead they are associated with lines 2 and 3 where the struct fields are declared. This is broken for all forms of debug info, not just NS.

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github-actions bot commented Jan 14, 2026

✅ With the latest revision this PR passed the C/C++ code formatter.

@SteveUrquhart SteveUrquhart force-pushed the fix-mesh-shader-locations branch from dd8a57e to 0b6a9ad Compare January 14, 2026 17:50
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