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45 changes: 25 additions & 20 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -63,11 +63,25 @@ if(XBOX_CONSOLE_TARGET STREQUAL "durango")
set(BUILD_XBOXONE_SHADERS ON)
set(BUILD_XAUDIO_WIN10 OFF)
set(BUILD_XAUDIO_WIN8 ON)
set(BUILD_XAUDIO_REDIST OFF)
set(BUILD_TOOLS OFF)
elseif(WINDOWS_STORE)
set(BUILD_GAMEINPUT OFF)
set(BUILD_WGI ON)
set(BUILD_XINPUT OFF)
set(BUILD_TOOLS OFF)
set(BUILD_XAUDIO_WIN10 ON)
set(BUILD_XAUDIO_WIN8 OFF)
set(BUILD_XAUDIO_REDIST OFF)
elseif(MINGW)
set(BUILD_WGI OFF)
set(BUILD_XAUDIO_WIN10 OFF)
set(BUILD_XAUDIO_WIN8 OFF)
if (NOT BUILD_GAMEINPUT)
set(BUILD_XINPUT ON)
endif()
elseif(WIN32 AND (NOT BUILD_GAMEINPUT) AND (NOT BUILD_WGI))
set(BUILD_XINPUT ON)
endif()

include(GNUInstallDirs)
Expand Down Expand Up @@ -145,15 +159,6 @@ set(SHADER_SOURCES
Src/Shaders/SpriteEffect.fx
Src/Shaders/ToneMap.fx)

# Xbox-specific extensions
if(DEFINED XBOX_CONSOLE_TARGET)
set(LIBRARY_HEADERS ${LIBRARY_HEADERS}
Inc/XboxDDSTextureLoader.h)

set(LIBRARY_SOURCES ${LIBRARY_SOURCES}
Src/XboxDDSTextureLoader.cpp)
endif()

# These source files are identical in both DX11 and DX12 version.
set(LIBRARY_HEADERS ${LIBRARY_HEADERS}
Inc/GamePad.h
Expand Down Expand Up @@ -193,14 +198,16 @@ set(SHADER_SOURCES ${SHADER_SOURCES}
Src/Shaders/Structures.fxh
Src/Shaders/Utilities.fxh)

if(MINGW)
set(BUILD_XAUDIO_WIN10 OFF)
set(BUILD_XAUDIO_WIN8 OFF)
# Xbox-specific extensions
if(DEFINED XBOX_CONSOLE_TARGET)
set(LIBRARY_HEADERS ${LIBRARY_HEADERS}
Inc/XboxDDSTextureLoader.h)

set(LIBRARY_SOURCES ${LIBRARY_SOURCES}
Src/XboxDDSTextureLoader.cpp)
endif()

if(WINDOWS_STORE
OR BUILD_XAUDIO_WIN10 OR BUILD_XAUDIO_WIN8
OR BUILD_XAUDIO_REDIST)
if(BUILD_XAUDIO_WIN10 OR BUILD_XAUDIO_WIN8 OR BUILD_XAUDIO_REDIST)
set(LIBRARY_HEADERS ${LIBRARY_HEADERS}
Inc/Audio.h)

Expand Down Expand Up @@ -274,7 +281,7 @@ if(WIN32 AND BUILD_SHARED_LIBS)
target_link_libraries(${PROJECT_NAME} PRIVATE kernelx.lib combase.lib d3d12_x.lib xi.lib)
endif()

if(MINGW)
if(MINGW AND BUILD_XINPUT)
target_link_libraries(${PROJECT_NAME} PRIVATE xinput1_4.lib)
endif()
else()
Expand All @@ -297,9 +304,7 @@ target_include_directories(${PROJECT_NAME} PUBLIC

target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_11)

if(WINDOWS_STORE
OR BUILD_XAUDIO_WIN10 OR BUILD_XAUDIO_WIN8
OR BUILD_XAUDIO_REDIST)
if(BUILD_XAUDIO_WIN10 OR BUILD_XAUDIO_WIN8 OR BUILD_XAUDIO_REDIST)
target_include_directories(${PROJECT_NAME} PRIVATE Audio)
endif()

Expand All @@ -316,7 +321,7 @@ if(directxmath_FOUND)
endif()

if(BUILD_XAUDIO_REDIST
AND (NOT BUILD_XAUDIO_WIN10) AND (NOT BUILD_XAUDIO_WIN8) AND (NOT WINDOWS_STORE))
AND (NOT BUILD_XAUDIO_WIN10) AND (NOT BUILD_XAUDIO_WIN8))
message(STATUS "Using XAudio2Redist for DirectX Tool Kit for Audio.")
find_package(xaudio2redist CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PUBLIC Microsoft::XAudio2Redist)
Expand Down
6 changes: 4 additions & 2 deletions CMakePresets.json
Original file line number Diff line number Diff line change
Expand Up @@ -122,8 +122,7 @@
"cacheVariables": {
"BUILD_XAUDIO_WIN10": false,
"BUILD_XAUDIO_WIN8": false,
"BUILD_XAUDIO_REDIST": true,
"BUILD_XINPUT": true
"BUILD_XAUDIO_REDIST": true
},
"hidden": true
},
Expand Down Expand Up @@ -324,6 +323,9 @@
{ "name": "x86-Debug-MinGW" , "description": "MinG-W32 (Debug)", "inherits": [ "base", "x86", "Debug", "GNUC", "VCPKG", "XAudio2Redist", "MinGW32" ] },
{ "name": "x86-Release-MinGW", "description": "MinG-W32 (Release)", "inherits": [ "base", "x86", "Release", "GNUC", "VCPKG", "XAudio2Redist", "MinGW32" ] },

{ "name": "x64-Debug-MinGW-GI" , "description": "MinG-W64 (Debug) using GameInput", "inherits": [ "base", "x64", "Debug", "GNUC", "VCPKG", "XAudio2Redist", "MinGW64" ], "cacheVariables": { "BUILD_GAMEINPUT": "true" } },
{ "name": "x64-Release-MinGW-GI", "description": "MinG-W64 (Release) using GameInput", "inherits": [ "base", "x64", "Release", "GNUC", "VCPKG", "XAudio2Redist", "MinGW64" ], "cacheVariables": { "BUILD_GAMEINPUT": "true" } },

{ "name": "x64-Debug-ICC" , "description": "Intel Classic Compiler (Debug) for Windows 8", "inherits": [ "base", "x64", "Debug", "Intel" ] },
{ "name": "x64-Release-ICC" , "description": "Intel Classic Compiler (Release) for Windows 8", "inherits": [ "base", "x64", "Release", "Intel" ] },

Expand Down
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