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lines changed Original file line number Diff line number Diff line change @@ -225,7 +225,7 @@ private void RaycastUnityUI()
225225 // Graphics raycast
226226 raycastResultList . Clear ( ) ;
227227 EventSystem . current . RaycastAll ( UnityUIPointerEvent , raycastResultList ) ;
228- RaycastResult uiRaycastResult = FindClosestRaycastHitInLayermasks ( raycastResultList , RaycastLayerMasks ) ;
228+ RaycastResult uiRaycastResult = FindClosestRaycastHitInLayerMasks ( raycastResultList , RaycastLayerMasks ) ;
229229 UnityUIPointerEvent . pointerCurrentRaycast = uiRaycastResult ;
230230
231231 // If we have a raycast result, check if we need to overwrite the 3D raycast info
@@ -289,7 +289,7 @@ private void RaycastUnityUI()
289289 /// <param name="candidates">List of RaycastResults from a Unity UI raycast</param>
290290 /// <param name="layerMaskList">List of layers to support</param>
291291 /// <returns>RaycastResult if hit, or an empty RaycastResult if nothing was hit</returns>
292- private RaycastResult FindClosestRaycastHitInLayermasks ( List < RaycastResult > candidates , LayerMask [ ] layerMaskList )
292+ private RaycastResult FindClosestRaycastHitInLayerMasks ( List < RaycastResult > candidates , LayerMask [ ] layerMaskList )
293293 {
294294 int combinedLayerMask = 0 ;
295295 for ( int i = 0 ; i < layerMaskList . Length ; i ++ )
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