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Add missing summary tag
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Assets/MixedRealityToolkit.Services/InputSystem/MixedRealityInputSystem.cs

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@@ -340,6 +340,7 @@ private void DispatchEventToFallbackHandlers<T>(BaseInputEventData baseInputEven
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/// Dispatch an input event to the object focused by the given IMixedRealityPointer.
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/// If a modal dialog is active, dispatch the pointer event to that modal dialog
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/// Returns true if the event was handled by a modal handler
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/// </summary>
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private bool DispatchEventToObjectFocusedByPointer<T>(IMixedRealityPointer mixedRealityPointer, BaseInputEventData baseInputEventData,
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bool modalEventHandled, ExecuteEvents.EventFunction<T> eventHandler) where T : IEventSystemHandler
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{

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