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David Klinekeveleigh
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Update Assets/MRTK/StandardAssets/EditorUtilities/OnLoadUtilities.cs
Co-authored-by: Kurtis <[email protected]>
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Assets/MRTK/StandardAssets/EditorUtilities/OnLoadUtilities.cs

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@@ -57,7 +57,8 @@ private static bool AssetsContainsShaders()
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/// </summary>
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/// <returns>
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/// DirectoryInfo object representing the shader folder in the package cache.
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/// If not found, returns null.</returns>
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/// If not found, returns null.
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/// </returns>
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private static DirectoryInfo FindShaderFolderInPackage()
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{
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List<string> searchPaths = new List<string>

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