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We are hoping to eventually deprecate ManipulationHandler and BoundingBox in favor of these more robust components. ([#6294](https://github.com/microsoft/MixedRealityToolkit-Unity/pull/6924))
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We are hoping to eventually deprecate ManipulationHandler and BoundingBox in favor of these more robust components. ([#6924](https://github.com/microsoft/MixedRealityToolkit-Unity/pull/6924))
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**UnityAR package contents moved into Foundation**
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