You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Moved Project specific settings changes into Using HoloToolkit-Unity in Your Project instead of Preparing a Scene for Holographic Content.
Added more content to Preparing a Scene for Holographic Content.
Create an empty object in your scene and make sure it's transform is zeroed on the origin.
50
+
Rename it 'Managers'.
51
+
52
+
Add the `InputManager.prefab` (found under HoloToolkit/Input/Prefabs) as a child to your new 'Managers' Object.
53
+
54
+
Add an `Event System` to your scene by right click on 'Managers' object in your scene Hierarchy: `UI -> Event System`.
55
+
56
+
Optionally, if you wish to enable spatial mapping in your scene, you can add the `SpatialMapping.prefab` (found under HoloToolkit/SpatialMapping/Prefabs) to your 'Managers' object.
0 commit comments