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Move namespace to correct scope
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Assets/MixedRealityToolkit.Providers/WindowsMixedReality/XR2018/WindowsMixedRealityArticulatedHand.cs

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using Microsoft.MixedReality.Toolkit.Utilities;
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using Microsoft.MixedReality.Toolkit.Input;
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using System.Collections.Generic;
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#if UNITY_WSA
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using UnityEngine.XR.WSA.Input;
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#if WINDOWS_UWP || DOTNETWINRT_PRESENT
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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#if WINDOWS_UWP
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using Windows.Foundation.Metadata;

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