v2.6
What's Changed
- Fix compatibility with new enum types in ue5-main branch by @uprtdev in #45
- chore: remove enable by default by @xilaraux in #48
- feat: add release pipeline by @xilaraux in #47
- Revert "chore: remove enable by default" by @xilaraux in #50
- feat: enable customizing sign type by @xilaraux in #49
- feat: update wiki to showcase Test Adapter functionality by @xilaraux in #46
- Add support for setting breakpoints from the unreal editor in Native methods by @cabelitos in #51
- Add support for Unreal 4.27 to set breakpoints in C++ methods by @cabelitos in #52
- Add BlueprintDebugggerHelperModule by @cabelitos in #54
- Restrict module to only run on Win64 by @cabelitos in #55
- Bump VisualStudioTools plugin version by @xilaraux in #56
New Contributors
- @uprtdev made their first contribution in #45
- @cabelitos made their first contribution in #51
Full Changelog: v2.5...v2.6