A snake game built in Rust running inside the terminal window.
$ cargo build
$ cargo run
Play with the arrows keys, pause with SPACEBAR key and exit with ESC.
Change the following main.rs files in order to adapt the game to your needs.
SCREEN_SIZE: will create a fence of the desired size;INITIAL_SNAKE_LENGTH: number of parts the initial snake is composed of;FRAMES_PER_SECOND: number of renders occuring in a second, with each render corresponding to a snake position change. In pratice this slows or increases the snake speed;FLOATING_WALLS: if the snake should teletransport through walls instead of colliding. Floating and Solid walls are rendered slightly differently.
