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Computer Graphics: Geometry and Simulation---Coursework 0

This is the repository for the skeleton code of the entire coursework. To get the repository, write in a terminal:

git clone --recurse-submodules https://github.com/avaxman/CGGS-CW0.git

The PDF for the instructions is included.

In an OSX/Linux environment, you next need to go to the code subfolder and write:

mkdir build
cd build
cmake ..
make

Alternatively, you can use the -G option in cmake and create a solution for your chosen C++ IDE (for instance, -G Xcode).

In a Windows environment, you'll likely need CMake-GUI, where you load the CMake older, click configure twice, and then generate. You will need to install an IDE and compiler beforehand, so you may choose it when it prompts you to.

the rest of the instructions can be found in the PDF in the main folder here (currently TBD).

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