This is a disassembly of Fire Emblem Gaiden. It is the second installment in the Fire Emblem series.
It builds the following ROM:
- fe2.nes
sha1: 2153ae9a7b1c63e8d4d83a807f1c8c1f482f7293
You need to have those tools available in your PATH
:
wla-6502
andwlalink
from wla-dxfe2-tiled
from herepython
make
sha1sum
if you want to check the generated ROM is correct
Just type make
.
- Find better names for maps (especially those used more than once)
- Convert portraits/battlers into .tmx files? png + metadata? Something else?
- Understand the data
- items (how are their effect applied?)
- enemy AI/gather/auto-battle
- movements
- tiles "collision"
- audio
- where are, the unlabelled bytes, used
- How graphics are used/built/located
- portraits (L09AE97)
- battle sprites/animations
- UI
- the cursor
- And everything else