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Fire Emblem Gaiden

This is a disassembly of Fire Emblem Gaiden. It is the second installment in the Fire Emblem series.

It builds the following ROM:

  • fe2.nes sha1: 2153ae9a7b1c63e8d4d83a807f1c8c1f482f7293

Setting up

You need to have those tools available in your PATH:

  • wla-6502 and wlalink from wla-dx
  • fe2-tiled from here
  • python
  • make
  • sha1sum if you want to check the generated ROM is correct

Building

Just type make.

What to do?

  • Find better names for maps (especially those used more than once)
  • Convert portraits/battlers into .tmx files? png + metadata? Something else?
  • Understand the data
    • items (how are their effect applied?)
    • enemy AI/gather/auto-battle
    • movements
    • tiles "collision"
    • audio
    • where are, the unlabelled bytes, used
  • How graphics are used/built/located
    • portraits (L09AE97)
    • battle sprites/animations
    • UI
    • the cursor
  • And everything else

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Fire Emblem Gaiden disassembly

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