Changes from t1.2:
You can now seed the random extra boss thrusts using a TAS file command. The command is thrusts, which takes a list of values from 0 to 0.1 and is intended to be placed at the top of the file. Whenever a boss thrusts every 2.66 seconds, it will take the next value in this list and use it as its extra thrust value. An example command would look something like:
thrusts,0.1,0.09999,0.03,0
(although realistically you don't want this fine of control.)
Things to note:
- If a value is outside of the range of {0, 0.1}, it is clamped inside that range.
- If a boss thrusts more times than there are values in the list, it will default to 0 extra thrust.
- Boss level files with no
thrustscommand default to 0 extra thrust. Writing a new boss file also defaults tothrusts,0.
Previously this was unimplemented and thus we technically did not have parity with GUR2. In vanilla it was random, but being able to specify the exact value for the extra thrust is kind of just an abstraction over actually seeding the PRNG to get the values we want. It's the same outcome either way.