@@ -216,20 +216,30 @@ will posted an event called *switch_s_left_slingshot_active*.
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## Other Event Groups
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* [ Queue Events] ( queue_events/index.md )
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- * [ machine_reset_phase_1] ( machine_reset_phase_1.md ) * Queue Event*
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- * [ machine_reset_phase_2] ( machine_reset_phase_2.md ) * Queue Event*
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- * [ machine_reset_phase_3] ( machine_reset_phase_3.md ) * Queue Event*
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* [ game_starting] ( game_starting.md ) * Queue Event*
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* [ game_ending] ( game_ending.md ) * Queue Event*
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* [ player_adding] ( player_adding.md ) * Queue Event*
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* [ player_turn_starting] ( player_turn_starting.md ) * Queue Event*
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* [ player_turn_ending] ( player_turn_ending.md ) * Queue Event*
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* [ ball_starting] ( ball_starting.md ) * Queue Event*
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* [ ball_ending] ( ball_ending.md ) * Queue Event*
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+ * [ match_has_match] ( match_has_match.md ) * Queue Event*
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+ * [ match_no_match] ( match_no_match.md ) * Queue Event*
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+
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* [ mode_ (name)_ starting] ( mode_name_starting.md ) * Queue Event*
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* [ mode_ (name)_ stopping] ( mode_name_stopping.md ) * Queue Event*
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* [ balldevice_ (name)\_ ball_eject_attempt] ( balldevice_ball_device_ball_eject_attempt.md ) * Queue Event*
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+ * [ init_phase_1] ( init_phase_1.md ) * Queue Event*
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+ * [ init_phase_2] ( init_phase_2.md ) * Queue Event*
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+ * [ init_phase_3] ( init_phase_3.md ) * Queue Event*
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+ * [ init_phase_4] ( init_phase_4.md ) * Queue Event*
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+ * [ init_phase_5] ( init_phase_5.md ) * Queue Event*
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+ * [ machine_reset_phase_1] ( machine_reset_phase_1.md ) * Queue Event*
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+ * [ machine_reset_phase_2] ( machine_reset_phase_2.md ) * Queue Event*
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+ * [ machine_reset_phase_3] ( machine_reset_phase_3.md ) * Queue Event*
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+
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+
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* Audio Management Events
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* [ master_volume_decrease] ( master_volume_decrease.md )
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* [ master_volume_increase] ( master_volume_increase.md )
@@ -307,18 +317,18 @@ will posted an event called *switch_s_left_slingshot_active*.
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* MPF Initialization Events
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* [ init_done] ( init_done.md )
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- * [ init_phase_1] ( init_phase_1.md )
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- * [ init_phase_2] ( init_phase_2.md )
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- * [ init_phase_3] ( init_phase_3.md )
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- * [ init_phase_4] ( init_phase_4.md )
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- * [ init_phase_5] ( init_phase_5.md )
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+ * [ init_phase_1] ( init_phase_1.md ) * Queue Event *
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+ * [ init_phase_2] ( init_phase_2.md ) * Queue Event *
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+ * [ init_phase_3] ( init_phase_3.md ) * Queue Event *
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+ * [ init_phase_4] ( init_phase_4.md ) * Queue Event *
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+ * [ init_phase_5] ( init_phase_5.md ) * Queue Event *
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* [ loading_assets] ( loading_assets.md )
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* [ asset_loading_complete] ( asset_loading_complete.md )
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* See flowchart: [ MPF Boot Up / Start Up Sequence] ( ../flowcharts/mpf_boot.md )
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* Match Events
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- * [ match_has_match] ( match_has_match.md )
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- * [ match_no_match] ( match_no_match.md )
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+ * [ match_has_match] ( match_has_match.md ) * Queue Event *
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+ * [ match_no_match] ( match_no_match.md ) * Queue Event *
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* MC (Pre 0.80.x) Events
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* [ mc_ready] ( mc_ready.md )
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