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fix flipper cancel link that dug too deep
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docs/tutorial/3_get_flipping.md

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@@ -62,7 +62,7 @@ Notice that we added tags called `left_flipper` and `right_flipper`.
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These are optional, but recommended. The reason is that MPF includes a
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[combo switch](../game_logic/combo_switches.md) feature which posts events when player switches are held in
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combination. If you add these tags to your flipper switches, an event
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called [*flipper_cancel*](../../events/flipper_cancel.md) will be posted when the player hits both flipper
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called [*flipper_cancel*](../events/flipper_cancel.md) will be posted when the player hits both flipper
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buttons at the same time which you can use to cancel shows and other
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things you want the player to be able to skip.
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