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Added StandardShaderBall scene from the USD Working Group#24

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AntonPalmqvist wants to merge 1 commit intomitsuba-renderer:masterfrom
AntonPalmqvist:Add-StandardShaderBall
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Added StandardShaderBall scene from the USD Working Group#24
AntonPalmqvist wants to merge 1 commit intomitsuba-renderer:masterfrom
AntonPalmqvist:Add-StandardShaderBall

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@AntonPalmqvist
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Hi!

I’ve converted StandardShaderBall to Mitsuba together with a selection of materials and illuminants. See README.md for more info.
Sorry if this is not the right place to put it, but I couldn’t find where the other sample scenes in the Gallery were hosted so I took a chance by putting it here. I’m happy to move this elsewhere if needed!

Providing the scene as a .zip here also: StandardShaderBall.zip

Note that I had to remove *.exr from .gitignore to be able to submit the textures. Feel free to change it back if you accept the PR.

Material Examples

render_cooking_oil

Cooking Oil

render_glass

Glass

render_gold

Gold

render_silver

Silver

Illuminant Examples

render_gold

D65

render_d75

D75

render_fl5

FL5

render_hp1

HP1

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