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Releases: mjc4wilton/BackpackOnChestRedux

v2.3.0

07 May 21:53
80fce0f

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What's Changed

New Contributors

Full Changelog: v2.2.1...v2.3.0

v2.2.1

26 May 04:29
709ed50

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Fix game freeze when detaching a lowered chestpack

Full Changelog: v2.2.0...v2.2.1

v2.2.0

22 May 22:59
20fb0c3

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What's Changed

New Contributors

Full Changelog: v2.1.0...v2.2.0

Version 2.1.0

10 Feb 20:34
6080190

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  • Features:
    • Added CBA option to disable forced walking (enabled by default)
    • Added ability to blacklist certain backpacks from appearing on chest (such as legstrap bags)
  • Optimizations:
    • Replaced deprecated BIS_fnc_MP call with CBA event

Please report any bugs you find with this release. A hotfix will be released ASAP given the severity of the bugs. Feel free to provide feedback by opening an issue or pull request.

Version 2.0.0 - Initial Rewrite

09 Dec 21:26
ee68249

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This is the first public release of the initial rewrite. Below are the following improvements the rewrite contains:

  • Optimizations:
    • Removal of many loops.
    • Replacing large amounts of code with faster, simpler functions.
    • Less arrays for storing items associated with the backpack.
    • Usage of CBA settings instead of editor modules.
    • Transition to the CBA / ACE development framework.
  • Support for variables associated with the backpack:
    • Fixes TFAR radio settings.
    • Fixes ACE Gunbag weapon disappearing.
    • Fixes other incompatibility issues with mods and missions.
  • New icons.
  • Various other improvements.

NOTE: If you have previously used API functions of zade_boc, they may or may not work anymore. Please read our wiki page where we mark the changes we have made to zade_boc functions. All functions are now called from bocr_main_{fnc_function}.

Please report any bugs you find with this release. A hotfix will be released ASAP given the severity of the bugs. Feel free to provide feedback by opening an issue or pull request.