Harden your Rust with specifications.
Anodized is a pragmatic tool that helps improve the correctness of your Rust code. Its central idea is specification annotations that are deeply integrated with your code, instead of isolated in comments or funky string literals.
Specifications are a common ground across the ecosystem of Rust correctness tools. Anodized provides an ergonomic and expressive syntax for writing specs. Runtime checks are available today, and broader integration with tools like fuzzers and formal verifiers is on the roadmap.
1. Add Anodized to your project.
[dependencies]
anodized = "0.2.1"
2. Add specifications to your functions.
Use the #[spec]
attribute to define preconditions (requires
), postconditions (ensures
), and invariants (maintains
). Each condition is a standard Rust expression that evaluates to bool
. In postconditions, the function's return value is available as output
.
use anodized::spec;
#[spec(
requires: [
part >= 0.0,
part <= whole,
whole > 0.0,
],
ensures: [
output >= 0.0,
output <= 100.0,
],
)]
fn calculate_percentage(part: f64, whole: f64) -> f64 {
todo!()
}
fn main() {
// This call satisfies the spec and runs fine.
println!("25 out of 100 = {}%", calculate_percentage(25.0, 100.0));
// This call violates the precondition and will panic.
println!("10 out of 0 = {}%", calculate_percentage(10.0, 0.0));
}
3. Run or test your code as usual.
Your code is automatically instrumented to check the specifications at runtime. A spec violation will cause a panic with a descriptive error message:
thread 'main' panicked at 'Precondition failed: whole > 0', src/main.rs:17:5
By default, runtime spec-checking is always active (just like Rust's assert!
macro). For performance-sensitive code, you can use #[cfg]
attributes to control when checks run (see the #[cfg] section below).
Important: Even when a condition's runtime check is disabled via a #[cfg]
build setting, the compiler still validates that condition at compile time for syntax errors, unknown identifiers, type mismatches, etc.
The Rust ecosystem has a multitude of excellent verification tools (Aeneas, Creusot, Kani, MIRAI, Prusti, Verus, and contracts
to name just a few), and the Rust Team is building native contract support. Each tool has its own annotation syntax, creating a learning curve and lock-in that makes it costly to switch between tools or migrate when standards emerge.
Anodized explores a complementary approach: a common frontend built for today's Rust, with an eye on the future. We focus on improving compatibility and portability across existing tools, instead of adding new capabilities.
We aim to provide more than just runtime checks. We're building:
-
Macro backends that expand
#[spec]
into annotations of other systems, letting you switch without code changes. -
Migration tools to help move between spec annotation formats as the ecosystem evolves.
-
Tool bridges such as spec-aware fuzzing and plugging spec-annotated code into verification tools.
Anodized aims to help leverage today's tools and prepare for tomorrow's standards.
The #[spec]
attribute provides a powerful and ergonomic way to define specifications.
Specifications are built from conditions, which come in three flavors:
-
requires: <conditions>
: Preconditions must be true when the function is called. -
ensures: <conditions>
: Postconditions must be true when the function returns. -
maintains: <conditions>
: Invariants must hold true both before and after the function runs. It's most useful for expressing properties ofself
that a method must preserve.
For convenience, <conditions>
can be either a single condition or a list (i.e. [<condition>, <condition>, ...]
).
The conditions must be given in the following order: requires
, maintains
, and ensures
. This order is enforced to mirror the logical flow of a function's execution: preconditions (requires
) are checked upon entry, invariants (maintains
) must hold true upon both entry and exit, and postconditions (ensures
) are checked upon exit.
A condition is a bool
-valued Rust expression; as simple as that. This is a non-trivial design choice, so its benefits are explained in the section below: Why Conditions Are Rust Expressions.
You can include any number of each flavor. Multiple conditions of the same flavor are combined with a logical AND (&&
).
use anodized::spec;
#[spec(
// Precondition: the vector must have room for at least one more element
requires: vec.len() < vec.capacity() || vec.capacity() == 0,
// Invariant: length never exceeds capacity
maintains: vec.len() <= vec.capacity(),
)]
fn push_checked<T>(vec: &mut Vec<T>, value: T) { todo!() }
By default, each condition is checked at runtime, just like Rust's assert!
macro: it's always active in both debug and release builds. You can use the standard #[cfg]
attribute to select build configurations under which the runtime check is active.
use anodized::spec;
#[spec(
// Runtime checks only during `cargo test`.
#[cfg(test)]
requires: input > 0,
// Runtime checks only in debug builds (like debug_assert!)
#[cfg(debug_assertions)]
ensures: ref output => output.is_ok(),
)]
fn perform_complex_operation(input: i32) -> Result<i32, String> { todo!() }
The #[cfg]
attribute follows standard Rust semantics: when the configuration predicate is false, the runtime check for the condition is completely omitted. Without a #[cfg]
attribute, the condition behaves exactly like assert!
, always checked at runtime.
Important: Anodized guarantees that each condition remains syntactically valid and type-correct regardless of its #[cfg]
settings. This prevents conditions from becoming invalid between different build configurations, and keeps the entire spec always visible to analysis tools.
Common Patterns:
#[cfg(debug_assertions)]
: Check only in debug builds (likedebug_assert!
).#[cfg(test)]
: Check only during testing.- No
#[cfg]
: Always check (likeassert!
).
Sometimes postconditions need to compare the function's final state with its initial state. The captures
parameter lets you capture values at function entry for use in postconditions.
use anodized::spec;
#[spec(
captures: [
// Copy types: captured directly
items.len() as orig_len,
// Non-Copy types: use .clone() explicitly
items.clone() as orig_items,
],
ensures: [
items.len() == orig_len + 1,
items[0] == orig_items[0],
],
)]
fn add_item<T: Clone + Eq>(items: &mut Vec<T>, item: T) { todo!() }
- Simple identifiers get an automatic
old_
prefix, i.e.x
becomesold_x
. - Complex expressions require an explicit alias using
as
, i.e.self.items.len() as orig_len
. - No automatic cloning: Each captured expression is moved. For a
Copy
type, a copy is made implicitly. For a non-Copy
type, you must explicitly use.clone()
,.to_owned()
, or another appropriate method. - Capturing happens after preconditions are checked but before the function body executes.
- The captured values are only available to postconditions, not to preconditions or the function body itself.
In postconditions (ensures
), you can refer to the function's return value by the default name output
.
use anodized::spec;
#[spec(
ensures: output > 0,
)]
fn get_positive_value() -> i32 { todo!() }
Note that a postcondition always binds the return value. When you write a postcondition as a "naked" expression, that is shorthand for using the default binding, i.e. output => <expression>
. In error messages, a postcondition is always displayed with its explicit binding to make it clear (e.g. output => output > 0
).
If the name output
collides with an existing identifier, you can choose a different name for it in two ways:
1. Spec-Wide Binding: Use the binds
parameter to set a new name for the return value across all postconditions in the specification. It must be placed immediately before any ensures
conditions.
use anodized::spec;
#[spec(
binds: new_value,
ensures: new_value > old_value,
)]
fn increment(old_value: i32) -> i32 { todo!() }
2. Explicit Binding: Write the postcondition with an explicit binding using pattern => expression
syntax. This has the highest precedence and affects only that single condition.
use anodized::spec;
#[spec(
ensures: [
// This postcondition uses the default binding.
output.is_ascii(),
// This postcondition binds the output as `c`.
c => c.is_digit(16),
],
)]
fn create_data() -> char { todo!() }
3. Binding Precedence: The explicit binding takes precedence; same as in Rust. Plain postconditions still use the spec-wide binding.
use anodized::spec;
// A function where 'output' is an argument name, requiring a different name.
#[spec(
// Set a spec-wide binding for the return value: `result`.
binds: result,
ensures: [
// This postcondition uses the spec-wide binding: `result`.
result > output,
// This postcondition uses an explicit binding: `val`.
val => val % 2 == 0,
],
)]
fn calculate_even_result(output: i32) -> i32 { todo!() }
4. Beyond Names: Destructuring Return Values
Bindings also lets you destructure return values, making complex postconditions easier to read and write. You can use any valid Rust pattern, including tuple patterns, struct patterns, or even more complex nested patterns.
use anodized::spec;
#[spec(
// Destructure the returned tuple into `(a, b)`.
binds: (a, b),
// Postconditions can now use the bound variables `a` and `b`.
ensures: [
a <= b,
// They can also reference the arguments.
(a, b) == pair || (b, a) == pair,
],
)]
fn sort_pair(pair: (i32, i32)) -> (i32, i32) { todo!() }
use anodized::spec;
#[spec(
requires: *balance >= amount,
maintains: *balance >= 0,
captures: *balance as initial_balance,
binds: (new_balance, receipt_amount),
ensures: [
new_balance == initial_balance - amount,
receipt_amount == amount,
*balance == new_balance,
],
)]
fn withdraw(balance: &mut u64, amount: u64) -> (u64, u64) { todo!() }
A core design principle of Anodized is that a condition is written as a standard Rust expression that evaluates to bool
. This is a deliberate choice that provides key benefits over using a custom language.
-
The Language You Already Know: No need to learn yet another language to write the conditions. Write them in the one you already know: standard Rust. Call functions, use macros (like
matches!
), or writeif
andmatch
expressions, and so on. As long as it all evaluates to abool
, it's good to go. -
An Integral Part of Your Code: Conditions aren't special comments or strings; they are real Rust expressions, fully integrated with your code. The Rust compiler checks every condition for syntax and type errors, just like any other part of your code. If you misspell a variable, compare incompatible types, or make any other mistake, you'll get a familiar compiler error pointing directly to the condition that needs fixing.
The choice of "specification" (or "spec") over "contract" is deliberate. While Design by Contract has a rich history, the term "contract" is now strongly associated with blockchain. This is particularly true in Rust, which has become a leading language for smart contract development.
This naming collision hurts discoverability. Searching for "Rust contract" yields blockchain results, not correctness tools.
Using "specification" instead:
- Improves discoverability: Developers find correctness tools when searching for them.
- Reduces confusion: The distinction from blockchain is immediately clear.
- Maintains clarity: "Specification" accurately describes these formal behavior annotations.
The term "spec" is already familiar from test specs, API specs, and formal specifications. It conveys the same meaning as Design by Contract while avoiding modern ambiguity.
The idea of adding contracts to Rust isn't new, and Anodized builds upon the great work and ideas from several other projects and discussions in the community. It is a fresh take with a strong focus on ergonomics and a forward-looking vision for an integrated ecosystem.
The contracts
Crate
The most direct and popular predecessor is the contracts
crate. It is a mature and feature-rich library that also provides #[requires]
, #[ensures]
, and #[invariant]
attributes. It has been a major inspiration for Anodized.
Anodized differentiates itself with a few key design choices:
-
Unified Attribute: Anodized uses a single, comprehensive
#[spec]
attribute to group all conditions for a function, presenting the entire specification as one cohesive block. -
Ergonomic Focus: The design process has been heavily focused on refining the user-facing syntax (e.g. keyword choices, return value binding) to be as intuitive, approachable, and powerful as possible.
-
Ecosystem Vision: While
contracts
is an excellent tool for runtime checking, Anodized is designed from the ground up to be a foundational layer for a wider ecosystem of diverse correctness tools, from fuzzing to formal verification.
Other Crates
Older crates like libhoare
(a compiler plugin from before procedural macros were stabilized) and dbc
explored similar ideas, proving the long-standing interest in Design by Contract within the Rust community. Anodized benefits from the modern procedural macro system, which allows for much better integration with the compiler and toolchain.
Inspiration from Other Languages
Anodized is also inspired by languages where contracts are a first-class feature, not just a library. Languages like Whiley, Eiffel, and Ada/SPARK demonstrate the power of deeply integrating formal specifications into the syntax, type system, and toolchain. The Anodized ecosystem begins with one library, but shares the great ambition of those languages: to bring a similar level of integration and ergonomic feel to Rust.
Towards First-Class Contracts for Rust
There have been official discussions and RFCs within the Rust project itself about adding native support for contracts to the language. Anodized is designed to be a practical, library-based solution that can be used today, while also serving as a testbed for ideas that could inform future language-level features.
Anodized is distributed under the terms of the MIT License and the Apache License (Version 2.0). Users can choose either license, and contributors must license their changes under both.
See LICENSE-MIT and LICENSE-APACHE for details.
Contributions are welcome! Please feel free to open an issue or submit a pull request.
For detailed technical documentation including the formal specification grammar and runtime check implementation details, see the anodized-core
documentation.